Introduction
A 3D Hyper casual Game made with Unity3D engine.
Gameflow:
This is a stealth game, the player can either all enemies or boss and complete the level or the player can play stealthy and only kill the boss and complete the level.
Technology: Unity3D, C#
My Roles:
Player movement, Animation. Gun Shooting.
Enemy Controller, Animation, Detecting Player in sight.
Designing Level, UI implementation.
Collaborated with 3D Artist for models and assets.
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