Introduction
Gameflow:
This is a simulator game, The player has to reach to the counter as fast as possible by disturbing or irritating the other people standing in the queue. The player can perform actions like Speaking, Taunting, Pushing the people in the queue which will increase the agitation of the person and that can make him/her leave the queue or get angry on the player which results in game over.
Technology: Unity, C#
My Roles:
Managing Game state, AI Controllers and Player Actions.
Making Special Actions.
Implement Animation controller
Implement UI and sound
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